top of page
new-horiz.png

PRODUCED IN PARTNERSHIP WITH

gamesGround.png
XR&GamesCon_icon_turned.png

Sébastien Poivre

XR and multiplayer developer @ Photon
greg-fawson-foto.1024x1024 Kopie.jpg

Add paragraph text. Click “Edit Text” to update the font, size and more. To change and reuse text themes, go to Site Styles.

Making XR multiuser simple: from turn-key helpers components, to smartglasses emerging communication

This session will provide an overview of how to quickly bootstrap a multi-user XR application, while also exploring the unique smart glasses capabilities that can enhance shared experiences.
It will cover:
- Multiplayer capabilities that can be easily deployed using Photon SDKs and helper add-ons
- How to architect your XR application to seamlessly integrate multiplayer features and to build cross-platform applications for XR headset, smartphones, webGL, or smartglasses
- A focus on new communication capabilities offered by smartglasses, such as streaming a user's view to any device, from a WebGL page to a full-fledged XR application

bottom of page