
PRODUCED IN PARTNERSHIP WITH


Sreeram Gollangi
Lead Gameplay Designer

I am Sreeram Gollangi. Born and brought up in India. I graduated as an Architect where I fell in love with Design. For Masters I chose to combine my love for Design with my love for video games. After my post graduation in Game Design Development and Management at Rubika, I started my career at Zynga. After working at Zynga for two years, I moved to Rovio in 2019 and I have been here since.
I am now the Lead Gameplay Designer and Team Manager of Angry Birds Match at Rovio.
Level Design - The key to unlocking the true potential of casual puzzle games!
In the day and age of mobile gaming companies looking to crack the next big casual/hyper-casual game, the answer might lie in the most overlooked element of game development - level design.
The session will explore:
- Role of Level Design in mobile games.
- How Level Design can break or make your game.
- Level Design and related variables in casual games.
- Outcome driven vs Experience driven Level Design.
- Data informed vs Data driven decision making.
- The right amount of casual to succeed in a market where we compete with Tik Tok and Netflix.
