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PRODUCED IN PARTNERSHIP WITH

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Max Heimbrock

Senior SDK Engineer
LiveKit
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Max studied Games Engineering at TU Munich, where he focused on XR and AI technologies in games. He previously worked for Niantic in London, working on their spatial SDK for gaming. Now he is working at LiveKit to bring voice agents into games.

Turn your NPC into a voice agent using LiveKit and Unity

Workshop

Voice agents introduce a new interface for interacting with NPCs through natural language. With the advances in voice and language models, conversations finally feel natural.
By leveraging registered tools, NPC agents can execute actions dynamically when triggered. Without relying on pre-scripted conversations, they also enable procedural character generation.
Combined with the low latency transmission of WebRTC, you can deploy and scale agents in the cloud.

In this session we will build NPCs powered by voice agents using the LiveKit Unity SDK.

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