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7-9 OCT. 2026

BERLIN

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( SPEAKER )

Renan Araujo

Flutter engineer

( SESSION )

Flutter, Flame, and Fragment Shaders

Let's explore how the Shader Pipeline API on Flame transforms the visual appeal of Flutter games. Techniques such as glass and watermorphism, fog, and light reflection, along with post-processing, will be discussed. Through entertaining and clever examples, we’ll unlock shaders for games!
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