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7-9 OCT. 2026

BERLIN

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( SPEAKER )

Paolo Abela

CEO & Creative Director @ Fatum Games, Senior Software Engineer @ Unity

( TALK TITLE )

The Future of Mobile Game Development: AI, Agents, and the New Dev Workflow

The panel discussion looks at how AI is reshaping the way mobile games are built, tested, and shipped. From agent-assisted coding and content creation to faster prototyping, smarter iteration, and new ways of collaborating across design, engineering, and production, the panel will unpack what is already changing today and what still feels overhyped. Panelists will discuss where AI genuinely saves time, where human creativity still matters most, and how studios can adopt these tools without losing quality, control, or team trust. This session is for game developers who want a practical, honest view of how AI is changing workflows and what the next generation of mobile game development could look like.

( TALK TITLE )

Developing better games with AI

In game development, quality and shipping velocity are everything, but developing new features and improving existing ones takes time you often feel you don't have, so you end up not implementing them. But what if you could leverage AI-assisted workflows to make more stable and content-rich commercial games faster? In this talk, I'll show you some practical uses of AI tools that can help your team ship better games, faster, without losing their identity. Target audience: Senior/Mid game developers; Creative directors Takeaways: - What AI is good at, risks of using it and misconceptions - What tools to use to implement AI-assisted workflows to both write code and create visual assets - How to multiply the output of your team with AI workflows - Debugging with AI so you don't have to go through logs manually - How to use AI to create automated tests and do code reviews pass
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