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When Mobile Devs Discover Their XR Powers

Starts:
25. Juni 2025 um 10:15:00
Ends:
25. Juni 2025 um 10:55:00
Status:
Accepted

This session explores how mobile teams can leverage their existing skills to create compelling XR experiences. With Android XR out and Project Moohan's release right around the corner. This is your opportunity to discover how mobile staples might be the industry's springboard into spatial computing, what challenges to expect, and how to prepare yourself and your apps for an increasingly cross-reality ecosystem.

What is the current market landscape for XR on mobile platforms, and what trends or opportunities are projected for the next 2–3 years?

What is the most common misconception among mobile designers and developers when considering a pivot to XR development, and how can businesses address it?

What are the top tools, SDKs, and platforms that mobile developers should be looking at for XR projects?

What unique design and UX challenges arise when building XR experiences for mobile devices?

How can mobile development teams transition into XR development efficiently, leveraging existing skills and resources to minimize costs and learning curves?

What's the most annoying parts about XR development compared to mobile? What are the most lovable parts about XR development compared to mobile?

What unique advantages does XR development offer over mobile development that businesses can capitalize on to drive innovation or engagement?

How do you see monetization and business models evolving in the mobile XR space?

Speakers

Movie Star

Alex Levin

Founding Partner, L+R

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